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c++
A Templated Implementation of Noise Texture
An implementation of an extensible template class in C++ for different types of OpenGL noise. Uses some interesting features other than templates, like constexpr, recursion etc.
n-Dimensional Moving Least Squares projection
An implementation of N-Dimensional Moving Least Squares on point clouds in C++.
Recursive n-dimensional scalar field interpolation
A recursive implementation of N-Dimensional Catmull Rom spline interpolation for general scalar fields in C++.
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