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On the use of Particle-in-Cell methods in Visual Effects
In this talk I discuss the use of the Particle In Cell method and it’s use in contemporary Visual Effects.
Richard Jones
,
Richard Southern
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Energy-based dissolution simulation using SPH sampling
The effect of sampling on the simulation of dissolution and erosion
Richard Southern
,
Jian J Zhang
,
Min Jiang
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DOI
Physically-based Droplet Interaction
In this paper we present a physically-based model for simulating realistic interactions between liquid droplets in an efficient manner.
Richard Jones
,
Richard Southern
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DOI
Blue Noise Sampling using an SPH-based Method
A novel method for generating blue noise sampling using a fluid simulation framework
Richard Southern
,
Min Jiang
,
Jian Jun Zhang
,
Rui Wang
,
Yahan Zhou
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DOI
A Particle-based Dissolution Model using Chemical Collision Energy
A method for simulating dissolution and erosion
Richard Southern
,
Jian J Zhang
,
Min Jiang
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DOI
Adaptive Motion Synthesis for Virtual Characters - A Survey
A survey of adaptive motion synthesis techniques
Richard Southern
,
Jian J Zhang
,
David Greer
,
Jian Chang
,
Shihui Guo
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DOI
Motion Adaptation With Motor Invariant Theory
We present a theory for motion primitive adaptation derived from robotics
Richard Southern
,
Jian J Zhang
,
Shihui Guo
,
Fangde Liu
,
Xiaosong Yang
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DOI
The impact of enhanced projector display on the responses of people to a violent scenario in immersive virtual reality
A study of the effect of projector displays on the bystander experiment
Richard Southern
,
Jian J Zhang
,
Aitor Rovira
,
David Swapp
,
Mel Slater
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DOI
Automatic cage construction for retargeted muscle fitting
A cage-based method for transfering muscles between characters.
Richard Southern
,
Jian Chang
,
Xiaosong Yang
,
Jian J. Zhang
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DOI
Bystander Responses to a Violent Incident in an Immersive Virtual Environment
An experiment in virtual reality to identify the role of group affiliation in the bystander effect
Richard Southern
,
Aitor Rovira
,
David Swapp
,
Mel Slater
,
Jian J. Zhang
,
Claire Campbell
,
Mark Levine
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DOI
Motion-Sensitive Anchor Identification of Least-Squares Meshes from Examples
A statistical method to identify key deformation anchors
Richard Southern
,
Jian J. Zhang
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DOI
Fast simulation of skin sliding
We present a novel method to simulate the phenomenon of skin sliding in real-time by remeshing the surface based on a parameter space resampling.
Richard Southern
,
Jian J Zhang
,
Xiaosong Yang
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DOI
Adaptive Physics–Inspired Facial Animation
A physics based model of for facial animation.
Richard Southern
,
Jian J. Zhang
,
Lihua You
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DOI
Creation and control of real-time continuous level of detail on programmable graphics hardware
We present a new structure, the g-mesh, which greatly simplifies the implementation of continuous level of detail in large scenes.
James Gain
,
Richard Southern
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DOI
A Stateless Client for Progressive View-dependent Transmission
We present a framework for real-time view-dependent refinement, and adapt it to the task of browsing large model repositories on the Internet.
Richard Southern
,
Alan Muller
,
Barry Steyn
,
Edwin Blake
,
Patrick Marais
,
Simon Perkins
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DOI
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